- Copied railgun sound fix from Skulltag.

- Made infighting a level flag. The old method still exists but the level flags
  will take precedence if set.



SVN r532 (trunk)
This commit is contained in:
Christoph Oelckers 2007-05-20 11:08:36 +00:00
commit f4dcfad331
9 changed files with 60 additions and 13 deletions

View file

@ -1225,12 +1225,13 @@ void M_OptInit (void)
void M_InitVideoModesMenu ()
{
int dummy1, dummy2;
size_t currval = 0;
char name[24];
//int dummy1, dummy2;
//size_t currval = 0;
//char name[24];
M_RefreshModesList();
/*
for (unsigned int i = 1; i < 32 && currval < countof(Depths); i++)
{
Video->StartModeIterator (i, screen->IsFullscreen());
@ -1243,6 +1244,7 @@ void M_InitVideoModesMenu ()
currval++;
}
}
*/
//ModesItems[VM_DEPTHITEM].b.min = (float)currval;