got rid of FDirectoryLump.

This commit is contained in:
Christoph Oelckers 2023-12-12 19:20:23 +01:00
commit f5f9d5b5d8
4 changed files with 15 additions and 82 deletions

View file

@ -2427,7 +2427,7 @@ void G_DoSaveGame (bool okForQuicksave, bool forceQuicksave, FString filename, c
}
auto picdata = savepic.GetBuffer();
FCompressedBuffer bufpng = { picdata->size(), picdata->size(), FileSys::METHOD_STORED, 0, static_cast<unsigned int>(crc32(0, &(*picdata)[0], picdata->size())), (char*)&(*picdata)[0] };
FCompressedBuffer bufpng = { picdata->size(), picdata->size(), FileSys::METHOD_STORED, static_cast<unsigned int>(crc32(0, &(*picdata)[0], picdata->size())), (char*)&(*picdata)[0] };
savegame_content.Push(bufpng);
savegame_filenames.Push("savepic.png");