- made P_AimLineAttack work through sector portals.

Note: Test output not removed yet!
This commit is contained in:
Christoph Oelckers 2016-03-02 20:44:02 +01:00
commit f5fd0df077
16 changed files with 466 additions and 334 deletions

View file

@ -293,7 +293,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_M_Saw)
S_Sound (self, CHAN_WEAPON, hitsound, 1, ATTN_NORM);
// turn to face target
angle = t.SourceAngleToTarget();
angle = t.angleFromSource;
if (angle - self->angle > ANG180)
{
if (angle - self->angle < (angle_t)(-ANG90/20))
@ -344,7 +344,7 @@ static void MarinePunch(AActor *self, int damagemul)
if (t.linetarget)
{
S_Sound (self, CHAN_WEAPON, "*fist", 1, ATTN_NORM);
self->angle = t.SourceAngleToTarget();
self->angle = t.angleFromSource;
}
}