- merged string table callbacks with system callbacks.
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f30285b0ce
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4 changed files with 11 additions and 28 deletions
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@ -39,6 +39,7 @@
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#include "filesystem.h"
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#include "sc_man.h"
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#include "printf.h"
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#include "i_interface.h"
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//==========================================================================
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//
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@ -237,12 +238,12 @@ bool FStringTable::ParseLanguageCSV(int lumpnum, const TArray<uint8_t> &buffer)
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if (filterstr.IsNotEmpty())
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{
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bool ok = false;
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if (callbacks && callbacks->ValidFilter)
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if (sysCallbacks.CheckGame)
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{
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auto filter = filterstr.Split(" ", FString::TOK_SKIPEMPTY);
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for (auto& entry : filter)
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{
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if (callbacks->ValidFilter(entry))
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if (sysCallbacks.CheckGame(entry))
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{
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ok = true;
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break;
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@ -356,7 +357,7 @@ void FStringTable::LoadLanguage (int lumpnum, const TArray<uint8_t> &buffer)
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sc.MustGetStringName("ifgame");
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sc.MustGetStringName("(");
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sc.MustGetString();
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skip |= (!callbacks || !callbacks->ValidFilter || !callbacks->ValidFilter(sc.String));
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skip |= (!sysCallbacks.CheckGame || !sysCallbacks.CheckGame(sc.String));
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sc.MustGetStringName(")");
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sc.MustGetString();
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@ -564,7 +565,7 @@ const char *FStringTable::GetString(const char *name, uint32_t *langtable, int g
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{
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return nullptr;
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}
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if (gender == -1 && callbacks && callbacks->GetPlayerGender) gender = callbacks->GetPlayerGender();
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if (gender == -1 && sysCallbacks.GetGender) gender = sysCallbacks.GetGender();
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if (gender < 0 || gender > 3) gender = 0;
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FName nm(name, true);
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if (nm != NAME_None)
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@ -597,7 +598,7 @@ const char *FStringTable::GetLanguageString(const char *name, uint32_t langtable
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{
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return nullptr;
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}
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if (gender == -1 && callbacks && callbacks->GetPlayerGender) gender = callbacks->GetPlayerGender();
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if (gender == -1 && sysCallbacks.GetGender) gender = sysCallbacks.GetGender();
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if (gender < 0 || gender > 3) gender = 0;
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FName nm(name, true);
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if (nm != NAME_None)
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