- Backend update from Raze.
This commit is contained in:
parent
68d3f474ce
commit
f6bfc48d9f
16 changed files with 59 additions and 43 deletions
|
|
@ -210,17 +210,12 @@ void I_ResetFrameTime()
|
|||
FirstFrameStartTime += (CurrentFrameStartTime - ft);
|
||||
}
|
||||
|
||||
double I_GetInputFrac(bool const synchronised)
|
||||
double I_GetInputFrac()
|
||||
{
|
||||
if (!synchronised)
|
||||
{
|
||||
const double now = I_msTimeF();
|
||||
const double result = (now - lastinputtime) * GameTicRate * (1. / 1000.);
|
||||
lastinputtime = now;
|
||||
return result;
|
||||
}
|
||||
|
||||
return 1;
|
||||
const double now = I_msTimeF();
|
||||
const double result = (now - lastinputtime) * GameTicRate * (1. / 1000.);
|
||||
lastinputtime = now;
|
||||
return result;
|
||||
}
|
||||
|
||||
void I_ResetInputTime()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue