- Backend update from Raze.
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16 changed files with 59 additions and 43 deletions
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@ -843,7 +843,7 @@ void R_SetupFrame (FRenderViewpoint &viewpoint, FViewWindow &viewwindow, AActor
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}
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// [MR] Get the input fraction, even if we don't need it this frame. Must run every frame.
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const auto scaleAdjust = I_GetInputFrac(false);
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const auto scaleAdjust = I_GetInputFrac();
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// [MR] Process player angle changes if permitted to do so.
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if (player && (player->cheats & CF_SCALEDNOLERP) && P_NoInterpolation(player, viewpoint.camera))
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