- Added a check to P_CheckMissileSpawn to decrease the monster counter
if it was called for spawning a monster with A_CustomMissile. - Added a ML_BLOCK_PLAYERS line flag. SVN r380 (trunk)
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8 changed files with 33 additions and 10 deletions
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@ -52,7 +52,7 @@ static bool PTR_Reachable (intercept_t *in)
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{
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line = in->d.line;
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if (!(line->flags & ML_TWOSIDED) || (line->flags & ML_BLOCKING))
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if (!(line->flags & ML_TWOSIDED) || (line->flags & (ML_BLOCKING|ML_BLOCKEVERYTHING|ML_BLOCK_PLAYERS)))
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{
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return (reachable = false); //Cannot continue.
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}
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