- added a setinv cheat CCMD.
This commit is contained in:
parent
dd8963142f
commit
f70d0a6ced
10 changed files with 131 additions and 60 deletions
|
|
@ -602,6 +602,30 @@ const char *cht_Morph (player_t *player, PClassActor *morphclass, bool quickundo
|
|||
return "";
|
||||
}
|
||||
|
||||
void cht_SetInv(player_t *player, const char *string, int amount, bool beyond)
|
||||
{
|
||||
if (!stricmp(string, "health"))
|
||||
{
|
||||
if (amount <= 0)
|
||||
{
|
||||
cht_Suicide(player);
|
||||
return;
|
||||
}
|
||||
if (!beyond) amount = MIN(amount, player->mo->GetMaxHealth(true));
|
||||
player->health = player->mo->health = amount;
|
||||
}
|
||||
else
|
||||
{
|
||||
auto item = PClass::FindActor(string);
|
||||
if (item != nullptr && item->IsDescendantOf(RUNTIME_CLASS(AInventory)))
|
||||
{
|
||||
player->mo->SetInventory(item, amount, beyond);
|
||||
return;
|
||||
}
|
||||
Printf("Unknown item \"%s\"\n", string);
|
||||
}
|
||||
}
|
||||
|
||||
void cht_Give (player_t *player, const char *name, int amount)
|
||||
{
|
||||
if (player->mo == nullptr) return;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue