- moved more varialbles into FLevelLocals.
This commit is contained in:
parent
ea1d6634f7
commit
f864a09faa
11 changed files with 59 additions and 82 deletions
|
|
@ -172,7 +172,7 @@ void FMapInfoParser::ParseDoomEdNums()
|
|||
defined[ednum] = true;
|
||||
if (sc.String[0] == '$')
|
||||
{
|
||||
// todo: add special stuff like playerstarts and sound sequence overrides here, too.
|
||||
// add special stuff like playerstarts and sound sequence overrides here, too.
|
||||
editem.classname = NAME_None;
|
||||
editem.special = sc.MustMatchString(SpecialMapthingNames) + 1; // todo: assign proper constants
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue