- moved more varialbles into FLevelLocals.

This commit is contained in:
Christoph Oelckers 2017-03-17 12:49:43 +01:00
commit f864a09faa
11 changed files with 59 additions and 82 deletions

View file

@ -903,7 +903,7 @@ static void SpawnExtraPlayers()
if (playeringame[i] && players[i].mo == NULL)
{
players[i].playerstate = PST_ENTER;
P_SpawnPlayer(&playerstarts[i], i, (level.flags2 & LEVEL2_PRERAISEWEAPON) ? SPF_WEAPONFULLYUP : 0);
P_SpawnPlayer(&level.playerstarts[i], i, (level.flags2 & LEVEL2_PRERAISEWEAPON) ? SPF_WEAPONFULLYUP : 0);
}
}
}