- Removed the third parameter from dumpclasses when it was restricted it to Actors, because
I have no idea what that was all about. - Got rid of FActorInfo and merged it into a new PClassActor. SVN r2240 (scripting)
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@ -769,7 +769,7 @@ angle_t P_BulletSlope (AActor *mo, AActor **pLineTarget)
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//
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// P_GunShot
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//
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void P_GunShot (AActor *mo, bool accurate, const PClass *pufftype, angle_t pitch)
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void P_GunShot (AActor *mo, bool accurate, PClassActor *pufftype, angle_t pitch)
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{
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angle_t angle;
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int damage;
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