- trimmed down the AActor Spawn interface and removed all non-float variants.
This still needs some cleanup in a few calling functions.
This commit is contained in:
parent
2a0d5a621a
commit
f8cf4bcf3d
29 changed files with 214 additions and 277 deletions
|
|
@ -787,7 +787,7 @@ AInventory *AInventory::CreateTossable ()
|
|||
flags &= ~(MF_SPECIAL|MF_SOLID);
|
||||
return this;
|
||||
}
|
||||
copy = static_cast<AInventory *>(Spawn (GetClass(), Owner->_f_Pos(), NO_REPLACE));
|
||||
copy = static_cast<AInventory *>(Spawn (GetClass(), Owner->Pos(), NO_REPLACE));
|
||||
if (copy != NULL)
|
||||
{
|
||||
copy->MaxAmount = MaxAmount;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue