- trimmed down the AActor Spawn interface and removed all non-float variants.
This still needs some cleanup in a few calling functions.
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29 changed files with 214 additions and 277 deletions
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@ -3609,7 +3609,7 @@ void P_SetupLevel (const char *lumpname, int position)
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translationtables[TRANSLATION_LevelScripted].Clear();
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// Initial height of PointOfView will be set by player think.
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players[consoleplayer].viewz = -FLT_MAX;
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players[consoleplayer].viewz = NO_VALUE;
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// Make sure all sounds are stopped before Z_FreeTags.
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S_Start ();
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