- major dependency reduction of the texture system.
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103 changed files with 820 additions and 712 deletions
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@ -49,6 +49,7 @@
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#include "g_levellocals.h"
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#include "vm.h"
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#include "hwrenderer/utility/hw_cvars.h"
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#include "texturemanager.h"
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CVAR(Float, underwater_fade_scalar, 1.0f, CVAR_ARCHIVE) // [Nash] user-settable underwater blend intensity
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