- major dependency reduction of the texture system.

This commit is contained in:
Christoph Oelckers 2020-04-11 19:00:07 +02:00
commit f8e9cb8fbc
103 changed files with 820 additions and 712 deletions

View file

@ -49,6 +49,7 @@
#include "g_levellocals.h"
#include "vm.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "texturemanager.h"
CVAR(Float, underwater_fade_scalar, 1.0f, CVAR_ARCHIVE) // [Nash] user-settable underwater blend intensity