- use typedefs for TVector<double> etc.
(Better have this out of the way before messing around with this stuff...)
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23 changed files with 72 additions and 67 deletions
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@ -4704,7 +4704,7 @@ void P_RailAttack(AActor *source, int damage, int offset_xy, fixed_t offset_z, i
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{
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fixed_t vx, vy, vz;
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angle_t angle, pitch;
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TVector3<double> start, end;
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DVector3 start, end;
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FTraceResults trace;
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fixed_t shootz;
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