- use typedefs for TVector<double> etc.

(Better have this out of the way before messing around with this stuff...)
This commit is contained in:
Christoph Oelckers 2016-03-10 20:44:53 +01:00
commit f8ebfb541e
23 changed files with 72 additions and 67 deletions

View file

@ -1279,7 +1279,7 @@ void DCanvas::FillSimplePoly(FTexture *tex, FVector2 *points, int npoints,
ds_x1 = x1;
ds_x2 = x2 - 1;
TVector2<double> tex(x1 - originx, y - originy);
DVector2 tex(x1 - originx, y - originy);
if (dorotate)
{
double t = tex.X;