Change RenderTarget global to be an internal swrenderer variable

This commit is contained in:
Magnus Norddahl 2017-01-15 03:19:03 +01:00
commit f9175561bb
10 changed files with 42 additions and 26 deletions

View file

@ -694,8 +694,6 @@ void D_Display ()
}
}
RenderTarget = screen;
// change the view size if needed
if (setsizeneeded && StatusBar != NULL)
{