- added a BOUNCE_NotOnShootables flag that hopefully helps addressing the biggest glitch in the bouncing code.

This commit is contained in:
Christoph Oelckers 2017-02-26 22:31:43 +01:00
commit f918a9d9a7
3 changed files with 7 additions and 0 deletions

View file

@ -356,6 +356,7 @@ static FFlagDef ActorFlagDefs[]=
DEFINE_FLAG2(BOUNCE_MBF, MBFBOUNCER, AActor, BounceFlags),
DEFINE_FLAG2(BOUNCE_AutoOffFloorOnly, BOUNCEAUTOOFFFLOORONLY, AActor, BounceFlags),
DEFINE_FLAG2(BOUNCE_UseBounceState, USEBOUNCESTATE, AActor, BounceFlags),
DEFINE_FLAG2(BOUNCE_NotOnShootables, DONTBOUNCEONSHOOTABLES, AActor, BounceFlags),
};
// These won't be accessible through bitfield variables