- Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items.

SVN r2552 (trunk)
This commit is contained in:
Christoph Oelckers 2010-08-18 20:26:25 +00:00
commit f9523a01e3
49 changed files with 520 additions and 116 deletions

View file

@ -356,6 +356,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_RestoreSpecialPosition)
self->z += FloatBobOffsets[(self->FloatBobPhase + level.maptime) & 63];
}
}
self->SetOrigin (self->x, self->y, self->z);
}
int AInventory::StaticLastMessageTic;