- Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items.
SVN r2552 (trunk)
This commit is contained in:
parent
050b82f543
commit
f9523a01e3
49 changed files with 520 additions and 116 deletions
|
|
@ -356,6 +356,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_RestoreSpecialPosition)
|
|||
self->z += FloatBobOffsets[(self->FloatBobPhase + level.maptime) & 63];
|
||||
}
|
||||
}
|
||||
self->SetOrigin (self->x, self->y, self->z);
|
||||
}
|
||||
|
||||
int AInventory::StaticLastMessageTic;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue