- Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items.
SVN r2552 (trunk)
This commit is contained in:
parent
050b82f543
commit
f9523a01e3
49 changed files with 520 additions and 116 deletions
|
|
@ -93,7 +93,7 @@ EXTERN_CVAR(Int, showendoom)
|
|||
EXTERN_CVAR(Bool, hud_althud)
|
||||
EXTERN_CVAR(Int, compatmode)
|
||||
EXTERN_CVAR (Bool, vid_vsync)
|
||||
EXTERN_CVAR(Bool, displaynametags)
|
||||
EXTERN_CVAR(Int, displaynametags)
|
||||
EXTERN_CVAR (Int, snd_channels)
|
||||
|
||||
//
|
||||
|
|
@ -485,6 +485,13 @@ static value_t Contrast[] = {
|
|||
{ 2.0, "Smooth" }
|
||||
};
|
||||
|
||||
static value_t DisplayTagsTypes[] = {
|
||||
{ 0.0, "None" },
|
||||
{ 1.0, "Items" },
|
||||
{ 2.0, "Weapons" },
|
||||
{ 3.0, "Both" }
|
||||
};
|
||||
|
||||
static menuitem_t VideoItems[] = {
|
||||
{ more, "Message Options", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)StartMessagesMenu} },
|
||||
{ more, "Automap Options", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)StartAutomapMenu} },
|
||||
|
|
@ -510,7 +517,7 @@ static menuitem_t VideoItems[] = {
|
|||
{ discrete, "Rocket Trails", {&cl_rockettrails}, {4.0}, {0.0}, {0.0}, {RocketTrailTypes} },
|
||||
{ discrete, "Blood Type", {&cl_bloodtype}, {3.0}, {0.0}, {0.0}, {BloodTypes} },
|
||||
{ discrete, "Bullet Puff Type", {&cl_pufftype}, {2.0}, {0.0}, {0.0}, {PuffTypes} },
|
||||
{ discrete, "Display nametags", {&displaynametags}, {2.0}, {0.0}, {0.0}, {YesNo} },
|
||||
{ discrete, "Display nametags", {&displaynametags}, {4.0}, {0.0}, {0.0}, {DisplayTagsTypes} },
|
||||
};
|
||||
|
||||
#define CROSSHAIR_INDEX 7
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue