Implement FVector ZScript for Actor Scale

This commit is contained in:
RaveYard 2022-06-09 21:24:38 +02:00 committed by Christoph Oelckers
commit f9bf6f9311
21 changed files with 321 additions and 42 deletions

View file

@ -618,7 +618,7 @@ DEFINE_PROPERTY(damage, X, Actor)
DEFINE_PROPERTY(scale, F, Actor)
{
PROP_DOUBLE_PARM(id, 0);
defaults->Scale.X = defaults->Scale.Y = id;
defaults->Scale.X = defaults->Scale.Y = float(id);
}
//==========================================================================