Remove default binds for DirectInput
As requested. DirectInput-only controllers are already getting rarer and rarer. Plus, this branch makes all controllers faster & simpler to rebind. I'd even argue these get in the way, because you can't just immediately bind a DInput controller from boot-up, you have to unbind everything first. I'm not against a new code path for DInput defaults that tries to guess what kind of controller you have, but I don't care about it myself.
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2 changed files with 0 additions and 35 deletions
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@ -73,25 +73,6 @@ rstickright +right
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rstickup +lookup
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rstickdown +lookdown
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// Generic gamepad bindings
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joy1 +use
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joy4 +jump
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axis6plus +attack
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axis3plus +altattack
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joy5 weapprev
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joy6 weapnext
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pov1left invprev
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pov1right invnext
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pov1down invuse
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pov1up togglemap
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joy8 menu_main
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joy7 pause
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joy10 crouch
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axis1minus +moveleft
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axis1plus +moveright
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axis2minus +forward
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axis2plus +back
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/* Default automap bindings */
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mapbind f am_togglefollow
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mapbind g am_togglegrid
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@ -120,13 +101,3 @@ mapbind dpadup +am_panup
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mapbind dpaddown +am_pandown
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mapbind lshoulder +am_zoomout
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mapbind rshoulder +am_zoomin
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mapbind joy3 am_togglefollow
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mapbind joy1 am_setmark
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mapbind joy2 am_clearmarks
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mapbind pov1right +am_panright
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mapbind pov1left +am_panleft
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mapbind pov1up +am_panup
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mapbind pov1down +am_pandown
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mapbind joy5 +am_zoomout
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mapbind joy6 +am_zoomin
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@ -12,9 +12,3 @@ space +use
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mouse2 +strafe
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mouse3 +forward
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mouse4 +speed
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// Generic joystick buttons
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joy1 +attack
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joy2 +strafe
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joy3 +speed
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joy4 +use
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