- changed the default for hud_scale to 0 (i.e. use uiscale)

- allow calling Menu.SetMenu from play code so that in-game menus can be opened.
This commit is contained in:
Christoph Oelckers 2017-03-28 22:51:37 +02:00
commit fa893c082b
4 changed files with 4 additions and 4 deletions

View file

@ -354,7 +354,7 @@ void FGameConfigFile::DoGlobalSetup ()
SetValueForKey ("5", "use ArtiInvulnerability2");
}
}
if (last < 212)
if (last < 213)
{
FBaseCVar *var = FindCVar("hud_scale", NULL);
if (var != NULL)