- added a P_PointInSector function and replaced all calls to retrieve an
actor's sector in the game engine code with it. This way there's a clear distinction between renderer-specific and game-specific calls. SVN r638 (trunk)
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11 changed files with 47 additions and 30 deletions
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December 25, 2007 (Changes by Graf Zahl)
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- added a P_PointInSector function and replaced all calls to retrieve an
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actor's sector in the game engine code with it. This way there's a clear
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distinction between renderer-specific and game-specific calls.
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- added UseInventory/UseActorInventory ACS functions.
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December 24, 2007 (Changes by Graf Zahl)
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