- merged 3dfloors2 branch into trunk.
SVN r3124 (trunk)
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41 changed files with 12358 additions and 445 deletions
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@ -869,7 +869,7 @@ extern FTexture *bottomtexture;
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extern FTexture *midtexture;
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extern bool rw_mustmarkfloor, rw_mustmarkceiling;
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extern void R_NewWall(bool);
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extern void R_GetExtraLight (int *light, const secplane_t &plane, FExtraLight *el);
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//extern void R_GetExtraLight (int *light, const secplane_t &plane, FExtraLight *el);
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extern int doorclosed;
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extern int viewpitch;
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#include "p_lnspec.h"
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@ -1408,7 +1408,7 @@ void RP_Subsector (subsector_t *sub)
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&ceilinglightlevel, false); // killough 4/11/98
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basecolormap = frontsector->ColorMap;
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R_GetExtraLight (&ceilinglightlevel, frontsector->ceilingplane, frontsector->ExtraLights);
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//R_GetExtraLight (&ceilinglightlevel, frontsector->ceilingplane, frontsector->ExtraLights);
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// [RH] set foggy flag
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foggy = level.fadeto || frontsector->ColorMap->Fade || (level.flags & LEVEL_HASFADETABLE);
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@ -1433,7 +1433,7 @@ void RP_Subsector (subsector_t *sub)
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) : NULL;*/
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basecolormap = frontsector->ColorMap;
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R_GetExtraLight (&floorlightlevel, frontsector->floorplane, frontsector->ExtraLights);
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//R_GetExtraLight (&floorlightlevel, frontsector->floorplane, frontsector->ExtraLights);
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// killough 3/7/98: Add (x,y) offsets to flats, add deep water check
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// killough 3/16/98: add floorlightlevel
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