- floatified FLineOpening.
- some smaller fixes.
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22 changed files with 182 additions and 151 deletions
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@ -458,7 +458,7 @@ void FCajunMaster::SetBodyAt (const DVector3 &pos, int hostnum)
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//
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//Returns NULL if shouldn't fire
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//else an angle (in degrees) are given
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//This function assumes actor->player->_f_angle()
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//This function assumes actor->player->angle
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//has been set an is the main aiming angle.
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