- floatified FLineOpening.
- some smaller fixes.
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22 changed files with 182 additions and 151 deletions
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@ -73,7 +73,7 @@ void AFastProjectile::Tick ()
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if (tm.ceilingline &&
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tm.ceilingline->backsector &&
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tm.ceilingline->backsector->GetTexture(sector_t::ceiling) == skyflatnum &&
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Z() >= tm.ceilingline->backsector->ceilingplane.ZatPointF(_f_PosRelative(tm.ceilingline)))
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Z() >= tm.ceilingline->backsector->ceilingplane.ZatPoint(PosRelative(tm.ceilingline)))
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{
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// Hack to prevent missiles exploding against the sky.
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// Does not handle sky floors.
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