- floatified FLineOpening.
- some smaller fixes.
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22 changed files with 182 additions and 151 deletions
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@ -427,7 +427,7 @@ bool P_Thing_Raise(AActor *thing, AActor *raiser)
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thing->flags |= MF_SOLID;
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thing->Height = info->Height; // [RH] Use real height
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thing->radius = info->radius; // [RH] Use real radius
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if (!P_CheckPosition (thing, thing->_f_Pos()))
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if (!P_CheckPosition (thing, thing->Pos()))
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{
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thing->flags = oldflags;
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thing->radius = oldradius;
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