Merge commit '38df0665e3' into scripting
Conflicts: src/d_dehacked.cpp src/decallib.cpp src/g_hexen/a_clericstaff.cpp src/p_interaction.cpp src/p_local.h src/thingdef/thingdef_codeptr.cpp wadsrc/static/actors/constants.txt wadsrc/static/actors/shared/inventory.txt
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commit
fbaab5044d
50 changed files with 2432 additions and 2093 deletions
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@ -965,7 +965,7 @@ int P_DamageMobj (AActor *target, AActor *inflictor, AActor *source, int damage,
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}
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if (target->health <= 0)
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{
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if (inflictor && mod == NAME_Ice)
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if (inflictor && mod == NAME_Ice && !(inflictor->flags7 & MF7_ICESHATTER))
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{
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return -1;
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}
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@ -1634,10 +1634,8 @@ bool AActor::OkayToSwitchTarget (AActor *other)
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int infight;
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if (flags5 & MF5_NOINFIGHTING) infight=-1;
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else if (level.flags2 & LEVEL2_TOTALINFIGHTING) infight=1;
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else if (level.flags2 & LEVEL2_NOINFIGHTING) infight=-1;
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else infight = infighting;
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else infight = G_SkillProperty(SKILLP_Infight);
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if (infight < 0 && other->player == NULL && !IsHostile (other))
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{
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return false; // infighting off: Non-friendlies don't target other non-friendlies
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