Add aliasing meta data to loads and stores
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0b0ee2e3c2
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fc07a25306
22 changed files with 260 additions and 189 deletions
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@ -13,41 +13,41 @@
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void DrawColumnCodegen::Generate(DrawColumnVariant variant, DrawColumnMethod method, SSAValue args, SSAValue thread_data)
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{
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dest = args[0][0].load();
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source = args[0][1].load();
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colormap = args[0][2].load();
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translation = args[0][3].load();
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basecolors = args[0][4].load();
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pitch = args[0][5].load();
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count = args[0][6].load();
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dest_y = args[0][7].load();
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dest = args[0][0].load(true);
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source = args[0][1].load(true);
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colormap = args[0][2].load(true);
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translation = args[0][3].load(true);
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basecolors = args[0][4].load(true);
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pitch = args[0][5].load(true);
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count = args[0][6].load(true);
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dest_y = args[0][7].load(true);
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if (method == DrawColumnMethod::Normal)
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iscale = args[0][8].load();
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texturefrac = args[0][9].load();
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light = args[0][10].load();
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color = SSAVec4i::unpack(args[0][11].load());
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srccolor = SSAVec4i::unpack(args[0][12].load());
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srcalpha = args[0][13].load();
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destalpha = args[0][14].load();
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SSAShort light_alpha = args[0][15].load();
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SSAShort light_red = args[0][16].load();
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SSAShort light_green = args[0][17].load();
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SSAShort light_blue = args[0][18].load();
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SSAShort fade_alpha = args[0][19].load();
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SSAShort fade_red = args[0][20].load();
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SSAShort fade_green = args[0][21].load();
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SSAShort fade_blue = args[0][22].load();
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SSAShort desaturate = args[0][23].load();
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SSAInt flags = args[0][24].load();
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iscale = args[0][8].load(true);
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texturefrac = args[0][9].load(true);
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light = args[0][10].load(true);
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color = SSAVec4i::unpack(args[0][11].load(true));
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srccolor = SSAVec4i::unpack(args[0][12].load(true));
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srcalpha = args[0][13].load(true);
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destalpha = args[0][14].load(true);
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SSAShort light_alpha = args[0][15].load(true);
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SSAShort light_red = args[0][16].load(true);
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SSAShort light_green = args[0][17].load(true);
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SSAShort light_blue = args[0][18].load(true);
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SSAShort fade_alpha = args[0][19].load(true);
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SSAShort fade_red = args[0][20].load(true);
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SSAShort fade_green = args[0][21].load(true);
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SSAShort fade_blue = args[0][22].load(true);
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SSAShort desaturate = args[0][23].load(true);
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SSAInt flags = args[0][24].load(true);
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shade_constants.light = SSAVec4i(light_blue.zext_int(), light_green.zext_int(), light_red.zext_int(), light_alpha.zext_int());
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shade_constants.fade = SSAVec4i(fade_blue.zext_int(), fade_green.zext_int(), fade_red.zext_int(), fade_alpha.zext_int());
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shade_constants.desaturate = desaturate.zext_int();
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thread.core = thread_data[0][0].load();
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thread.num_cores = thread_data[0][1].load();
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thread.pass_start_y = thread_data[0][2].load();
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thread.pass_end_y = thread_data[0][3].load();
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thread.temp = thread_data[0][4].load();
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thread.core = thread_data[0][0].load(true);
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thread.num_cores = thread_data[0][1].load(true);
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thread.pass_start_y = thread_data[0][2].load(true);
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thread.pass_end_y = thread_data[0][3].load(true);
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thread.temp = thread_data[0][4].load(true);
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is_simple_shade = (flags & DrawColumnArgs::simple_shade) == SSAInt(DrawColumnArgs::simple_shade);
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@ -104,7 +104,7 @@ void DrawColumnCodegen::Loop(DrawColumnVariant variant, DrawColumnMethod method,
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if (numColumns == 4)
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{
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SSAVec16ub bg = dest[offset].load_unaligned_vec16ub();
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SSAVec16ub bg = dest[offset].load_unaligned_vec16ub(false);
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SSAVec8s bg0 = SSAVec8s::extendlo(bg);
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SSAVec8s bg1 = SSAVec8s::extendhi(bg);
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bgcolor[0] = SSAVec4i::extendlo(bg0);
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@ -114,7 +114,7 @@ void DrawColumnCodegen::Loop(DrawColumnVariant variant, DrawColumnMethod method,
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}
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else
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{
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bgcolor[0] = dest[offset].load_vec4ub();
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bgcolor[0] = dest[offset].load_vec4ub(false);
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}
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SSAVec4i outcolor[4];
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@ -131,7 +131,7 @@ void DrawColumnCodegen::Loop(DrawColumnVariant variant, DrawColumnMethod method,
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dest[offset].store_vec4ub(outcolor[0]);
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}
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stack_index.store(index + 1);
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stack_index.store(index.add(SSAInt(1), true, true));
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if (method == DrawColumnMethod::Normal)
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stack_frac.store(frac + iscale);
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loop.end_block();
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@ -218,7 +218,7 @@ SSAVec4i DrawColumnCodegen::ProcessPixelPal(SSAInt sample_index, SSAVec4i bgcolo
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{
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default:
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case DrawColumnVariant::DrawCopy:
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return blend_copy(basecolors[ColormapSample(sample_index) * 4].load_vec4ub());
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return blend_copy(basecolors[ColormapSample(sample_index) * 4].load_vec4ub(true));
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case DrawColumnVariant::Draw:
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return blend_copy(ShadePal(ColormapSample(sample_index), isSimpleShade));
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case DrawColumnVariant::DrawAdd:
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@ -259,17 +259,17 @@ SSAVec4i DrawColumnCodegen::ProcessPixelPal(SSAInt sample_index, SSAVec4i bgcolo
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SSAVec4i DrawColumnCodegen::Sample(SSAInt sample_index)
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{
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return source[sample_index].load_vec4ub();
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return source[sample_index].load_vec4ub(true);
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}
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SSAInt DrawColumnCodegen::ColormapSample(SSAInt sample_index)
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{
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return colormap[source[sample_index].load().zext_int()].load().zext_int();
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return colormap[source[sample_index].load(true).zext_int()].load(true).zext_int();
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}
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SSAInt DrawColumnCodegen::TranslateSample(SSAInt sample_index)
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{
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return translation[source[sample_index].load().zext_int()].load().zext_int();
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return translation[source[sample_index].load(true).zext_int()].load(true).zext_int();
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}
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SSAVec4i DrawColumnCodegen::Shade(SSAVec4i fg, bool isSimpleShade)
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