Convert r_fogboundary to a class
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3 changed files with 18 additions and 12 deletions
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@ -201,7 +201,7 @@ namespace swrenderer
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// [RH] Draw fog partition
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if (ds->bFogBoundary)
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{
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R_DrawFogBoundary(x1, x2, mceilingclip, mfloorclip, wallshade, rw_light, rw_lightstep);
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RenderFogBoundary::Render(x1, x2, mceilingclip, mfloorclip, wallshade, rw_light, rw_lightstep);
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if (ds->maskedtexturecol == -1)
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{
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goto clearfog;
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