Add code that should draw the mesh

This commit is contained in:
Magnus Norddahl 2023-10-14 23:10:02 +02:00
commit fc65d43ae8
20 changed files with 395 additions and 171 deletions

View file

@ -89,7 +89,7 @@ public:
int GetBindlessTextureIndex(FMaterial* material, int clampmode, int translation) override;
void DrawLevelMesh(const FVector3& pos, const VSMatrix& proj) override;
void DrawLevelMesh(const HWViewpointUniforms& viewpoint) override;
private:
void RenderTextureView(FCanvasTexture* tex, std::function<void(IntRect &)> renderFunc) override;