- do not mix game-specified fonts with the extensions for the stock version.
This generally doesn't look good when different colors are mixed or the mismatch in color ranges causes bad translations to be generated.
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8 changed files with 106 additions and 33 deletions
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@ -145,7 +145,7 @@ public:
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int DisplayWidth, DisplayHeight;
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FFont *SmallFont, *SmallFont2, *BigFont, *BigUpper, *ConFont, *IntermissionFont, *NewConsoleFont, *NewSmallFont, *CurrentConsoleFont;
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FFont *SmallFont, *SmallFont2, *BigFont, *BigUpper, *ConFont, *IntermissionFont, *NewConsoleFont, *NewSmallFont, *CurrentConsoleFont, *OriginalSmallFont, *AlternativeSmallFont;
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uint32_t Col2RGB8[65][256];
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uint32_t *Col2RGB8_LessPrecision[65];
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@ -913,6 +913,7 @@ DEFINE_GLOBAL(BigFont)
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DEFINE_GLOBAL(ConFont)
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DEFINE_GLOBAL(NewConsoleFont)
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DEFINE_GLOBAL(NewSmallFont)
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DEFINE_GLOBAL(AlternativeSmallFont)
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DEFINE_GLOBAL(IntermissionFont)
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DEFINE_GLOBAL(CleanXfac)
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DEFINE_GLOBAL(CleanYfac)
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