- renamed fullscreen CVar internally to vid_fullscreen to make searching for it easier.
The word 'fullscreen' appears a bit too frequently in the source.
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13 changed files with 37 additions and 32 deletions
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@ -435,7 +435,7 @@ TArray<uint8_t> OpenGLFrameBuffer::GetScreenshotBuffer(int &pitch, ESSType &colo
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// Screenshot should not use gamma correction if it was already applied to rendered image
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gamma = 1;
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if (vid_hdr_active && fullscreen)
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if (vid_hdr_active && vid_fullscreen)
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gamma *= 2.2f;
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return ScreenshotBuffer;
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}
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