- moved shadowmap to 'common'.
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8 changed files with 8 additions and 9 deletions
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@ -8,7 +8,7 @@
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#include "matrix.h"
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#include "gl_renderbuffers.h"
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#include "hwrenderer/scene/hw_portal.h"
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#include "hwrenderer/dynlights/hw_shadowmap.h"
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#include "hw_shadowmap.h"
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#include <functional>
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#ifdef _MSC_VER
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