merge FileData and ResourceData.

This commit is contained in:
Christoph Oelckers 2023-12-10 22:30:54 +01:00
commit fe106d9bfe
38 changed files with 77 additions and 118 deletions

View file

@ -71,9 +71,9 @@ void FUE1Model::LoadGeometry()
{
const char *buffer, *buffer2;
auto lump = fileSystem.ReadFile(mDataLump);
buffer = lump.GetString();
buffer = lump.string();
auto lump2 = fileSystem.ReadFile(mAnivLump);
buffer2 = lump2.GetString();
buffer2 = lump2.string();
// map structures
dhead = (const d3dhead*)(buffer);
dpolys = (const d3dpoly*)(buffer+sizeof(d3dhead));