- allow all DHUDMessage calls to substitute SmallFont
This is a preparation for setting a generic HUD mode where all these should be able to use the VGA font instead, and not just C_MidPrint.
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10 changed files with 50 additions and 47 deletions
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@ -700,7 +700,7 @@ static void TerminalResponse (const char *str)
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// merchants can tell you something like this but continue to show
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// their dialogue screen. I think most other conversations use this
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// only as a response for terminating the dialogue.
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StatusBar->AttachMessage(Create<DHUDMessageFadeOut>(SmallFont, str,
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StatusBar->AttachMessage(Create<DHUDMessageFadeOut>(nullptr, str,
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float(CleanWidth/2) + 0.4f, float(ConversationMenuY - 110 + CleanHeight/2), CleanWidth, -CleanHeight,
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CR_UNTRANSLATED, 3.f, 1.f), MAKE_ID('T','A','L','K'));
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}
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