- fix enough bugs to finally get some visuals
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e1d1358249
commit
fe67a2c24f
13 changed files with 93 additions and 19 deletions
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@ -6,6 +6,7 @@
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#include "vulkan/system/vk_buffers.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "hwrenderer/scene/hw_viewpointuniforms.h"
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#include "rendering/2d/v_2ddrawer.h"
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VkRenderPassManager::VkRenderPassManager()
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{
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@ -123,7 +124,7 @@ VkRenderPassSetup::VkRenderPassSetup()
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void VkRenderPassSetup::CreateRenderPass()
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{
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RenderPassBuilder builder;
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builder.addRgba16fAttachment(false, VK_IMAGE_LAYOUT_GENERAL);
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builder.addRgba16fAttachment(true, VK_IMAGE_LAYOUT_GENERAL);
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builder.addSubpass();
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builder.addSubpassColorAttachmentRef(0, VK_IMAGE_LAYOUT_GENERAL);
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builder.addExternalSubpassDependency();
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@ -136,14 +137,26 @@ void VkRenderPassSetup::CreatePipeline()
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GraphicsPipelineBuilder builder;
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builder.addVertexShader(fb->GetShaderManager()->vert.get());
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builder.addFragmentShader(fb->GetShaderManager()->frag.get());
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builder.addVertexBufferBinding(0, sizeof(FFlatVertex));
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builder.addVertexBufferBinding(0, sizeof(F2DDrawer::TwoDVertex));
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builder.addVertexAttribute(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(F2DDrawer::TwoDVertex, x));
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builder.addVertexAttribute(1, 0, VK_FORMAT_R32G32_SFLOAT, offsetof(F2DDrawer::TwoDVertex, u));
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builder.addVertexAttribute(2, 0, VK_FORMAT_R8G8B8A8_UNORM, offsetof(F2DDrawer::TwoDVertex, color0));
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builder.addVertexAttribute(3, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(F2DDrawer::TwoDVertex, x));
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builder.addVertexAttribute(4, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(F2DDrawer::TwoDVertex, x));
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builder.addVertexAttribute(5, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(F2DDrawer::TwoDVertex, x));
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#if 0
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builder.addVertexBufferBinding(0, sizeof(FFlatVertex));
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builder.addVertexAttribute(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(FFlatVertex, x));
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builder.addVertexAttribute(1, 0, VK_FORMAT_R32G32_SFLOAT, offsetof(FFlatVertex, u));
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// To do: not all vertex formats has all the data..
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//builder.addVertexAttribute(2, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(FFlatVertex, x));
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//builder.addVertexAttribute(3, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(FFlatVertex, x));
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//builder.addVertexAttribute(4, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(FFlatVertex, x));
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//builder.addVertexAttribute(5, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(FFlatVertex, x));
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builder.addVertexAttribute(2, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(FFlatVertex, x));
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builder.addVertexAttribute(3, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(FFlatVertex, x));
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builder.addVertexAttribute(4, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(FFlatVertex, x));
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builder.addVertexAttribute(5, 0, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(FFlatVertex, x));
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#endif
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builder.setViewport(0.0f, 0.0f, (float)SCREENWIDTH, (float)SCREENHEIGHT);
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builder.setScissor(0, 0, SCREENWIDTH, SCREENHEIGHT);
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builder.setAlphaBlendMode();
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