- moved nodes into FLevelLocals.

This commit is contained in:
Christoph Oelckers 2017-03-17 01:42:37 +01:00
commit fea4079b7c
20 changed files with 164 additions and 208 deletions

View file

@ -160,7 +160,7 @@ void FShadowMap::UploadAABBTree()
{
// Just comparing the level info is not enough. If two MAPINFO-less levels get played after each other,
// they can both refer to the same default level info.
if (level.info != mLastLevel && numnodes != mLastNumNodes || level.segs.Size() != mLastNumSegs)
if (level.info != mLastLevel && level.nodes.Size() != mLastNumNodes || level.segs.Size() != mLastNumSegs)
Clear();
if (mAABBTree)
@ -205,6 +205,6 @@ void FShadowMap::Clear()
mAABBTree.reset();
mLastLevel = level.info;
mLastNumNodes = numnodes;
mLastNumNodes = level.nodes.Size();
mLastNumSegs = level.segs.Size();
}