- moved nodes into FLevelLocals.

This commit is contained in:
Christoph Oelckers 2017-03-17 01:42:37 +01:00
commit fea4079b7c
20 changed files with 164 additions and 208 deletions

View file

@ -5,6 +5,7 @@
struct FPolySeg;
struct FMiniBSP;
struct FLevelLocals;
struct FEventInfo
{
@ -193,10 +194,7 @@ public:
bool makeGLNodes);
~FNodeBuilder ();
void Extract(node_t *&nodes, int &nodeCount,
TStaticArray<seg_t> &segs,
TStaticPointableArray<subsector_t> &ssecs,
TStaticArray<vertex_t> &vertexes);
void Extract(FLevelLocals &level);
const int *GetOldVertexTable();
// These are used for building sub-BSP trees for polyobjects.