- moved nodes into FLevelLocals.

This commit is contained in:
Christoph Oelckers 2017-03-17 01:42:37 +01:00
commit fea4079b7c
20 changed files with 164 additions and 208 deletions

View file

@ -1741,14 +1741,6 @@ void PO_Init (void)
// [RH] Don't need the side lists anymore
KillSideLists ();
for(int i=0;i<numnodes;i++)
{
node_t *no = &nodes[i];
double fdx = FIXED2DBL(no->dx);
double fdy = FIXED2DBL(no->dy);
no->len = (float)g_sqrt(fdx * fdx + fdy * fdy);
}
// mark all subsectors which have a seg belonging to a polyobj
// These ones should not be rendered on the textured automap.
for (auto &ss : level.subsectors)
@ -2128,7 +2120,7 @@ void FPolyObj::CreateSubsectorLinks()
}
if (!(i_compatflags & COMPATF_POLYOBJ))
{
SplitPoly(node, nodes + numnodes - 1, dummybbox);
SplitPoly(node, level.HeadNode(), dummybbox);
}
else
{