replaced all 'exit's with an ExitEvent exception
The main exits are initiated from code that cannot filter this back to D_DoomMain easily so the exception is the only way to get there. The 3 main points of exit are: * quit/exit CCMD * quitting the menu through ST_Endoom * receiving a quit message on the main window.
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8 changed files with 17 additions and 9 deletions
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@ -101,12 +101,12 @@ bool CheckCheatmode (bool printmsg)
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CCMD (quit)
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{
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if (!insave) exit(0);
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if (!insave) throw CExitEvent(0);
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}
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CCMD (exit)
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{
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if (!insave) exit(0);
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if (!insave) throw CExitEvent(0);
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}
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/*
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