- made sysCallbacks a value variable instead of a pointer to simplify the checks for it.
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20 changed files with 34 additions and 35 deletions
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@ -162,7 +162,7 @@ uint8_t TransmitBuffer[TRANSMIT_SIZE];
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FString GetPlayerName(int num)
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{
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if (sysCallbacks && sysCallbacks->GetPlayerName) return sysCallbacks->GetPlayerName(sendplayer[num]);
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if (sysCallbacks.GetPlayerName) return sysCallbacks.GetPlayerName(sendplayer[num]);
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else return FStringf("Player %d", sendplayer[num] + 1);
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}
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