- made sysCallbacks a value variable instead of a pointer to simplify the checks for it.

This commit is contained in:
Christoph Oelckers 2020-10-03 16:47:47 +02:00
commit ff62d7a8a3
20 changed files with 34 additions and 35 deletions

View file

@ -3057,8 +3057,7 @@ static int D_DoomMain_Internal (void)
};
GStrings.SetCallbacks(&stblcb);
static SystemCallbacks syscb =
{
sysCallbacks = {
System_WantGuiCapture,
System_WantLeftButton,
System_NetGame,
@ -3075,7 +3074,7 @@ static int D_DoomMain_Internal (void)
System_GetPlayerName,
System_DispatchEvent,
};
sysCallbacks = &syscb;
std::set_new_handler(NewFailure);
const char *batchout = Args->CheckValue("-errorlog");