- added Aroenai's snd_menuvolume submission.

SVN r2600 (trunk)
This commit is contained in:
Christoph Oelckers 2010-08-26 18:08:09 +00:00
commit ffa58aadbe
2 changed files with 59 additions and 56 deletions

View file

@ -205,6 +205,7 @@ EXTERN_CVAR (String, playerclass)
EXTERN_CVAR (String, name)
EXTERN_CVAR (Int, team)
EXTERN_CVAR(Bool, neverswitchonpickup)
EXTERN_CVAR(Float, snd_menuvolume)
extern bool sendpause;
extern int flagsvar;
@ -663,28 +664,28 @@ CCMD (menu_help)
CCMD (quicksave)
{ // F6
//M_StartControlPanel (true);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/activate", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/activate", snd_menuvolume, ATTN_NONE);
M_QuickSave();
}
CCMD (quickload)
{ // F9
//M_StartControlPanel (true);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/activate", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/activate", snd_menuvolume, ATTN_NONE);
M_QuickLoad();
}
CCMD (menu_endgame)
{ // F7
//M_StartControlPanel (true);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/activate", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/activate", snd_menuvolume, ATTN_NONE);
M_EndGame(0);
}
CCMD (menu_quit)
{ // F10
//M_StartControlPanel (true);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/activate", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/activate", snd_menuvolume, ATTN_NONE);
M_QuitGame(0);
}
@ -1439,7 +1440,7 @@ void M_QuickSaveResponse (int ch)
if (ch == 'y')
{
M_DoSave (quickSaveSlot);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/dismiss", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/dismiss", snd_menuvolume, ATTN_NONE);
}
}
@ -1447,7 +1448,7 @@ void M_QuickSave ()
{
if (!usergame || (players[consoleplayer].health <= 0 && !multiplayer))
{
S_Sound (CHAN_VOICE | CHAN_UI, "menu/invalid", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/invalid", snd_menuvolume, ATTN_NONE);
return;
}
@ -1478,7 +1479,7 @@ void M_QuickLoadResponse (int ch)
if (ch == 'y')
{
M_LoadSelect (quickSaveSlot);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/dismiss", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/dismiss", snd_menuvolume, ATTN_NONE);
}
}
@ -1981,7 +1982,7 @@ void M_EndGame(int choice)
choice = 0;
if (!usergame)
{
S_Sound (CHAN_VOICE | CHAN_UI, "menu/invalid", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/invalid", snd_menuvolume, ATTN_NONE);
return;
}
@ -2042,7 +2043,7 @@ void M_QuitResponse(int ch)
{
if (gameinfo.quitSound.IsNotEmpty())
{
S_Sound (CHAN_VOICE | CHAN_UI, gameinfo.quitSound, 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, gameinfo.quitSound, snd_menuvolume, ATTN_NONE);
I_WaitVBL (105);
}
}
@ -2879,7 +2880,7 @@ void M_StartMessage (const char *string, void (*routine)(int))
if (messageRoutine != NULL)
{
S_StopSound (CHAN_VOICE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/prompt", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/prompt", snd_menuvolume, ATTN_NONE);
}
return;
}
@ -2898,7 +2899,7 @@ void M_EndMessage(int key)
}
SB_state = screen->GetPageCount(); // refresh the status bar
BorderNeedRefresh = screen->GetPageCount();
S_Sound(CHAN_VOICE | CHAN_UI, "menu/dismiss", 1, ATTN_NONE);
S_Sound(CHAN_VOICE | CHAN_UI, "menu/dismiss", snd_menuvolume, ATTN_NONE);
}
@ -3101,7 +3102,7 @@ bool M_Responder (event_t *ev)
if (currentMenu->menuitems[i].alphaKey == ch)
{
itemOn = i;
S_Sound(CHAN_VOICE | CHAN_UI, "menu/cursor", 1, ATTN_NONE);
S_Sound(CHAN_VOICE | CHAN_UI, "menu/cursor", snd_menuvolume, ATTN_NONE);
return true;
}
}
@ -3337,7 +3338,7 @@ void M_ButtonHandler(EMenuKey key, bool repeat)
if (itemOn + 1 >= currentMenu->numitems)
itemOn = 0;
else itemOn++;
S_Sound (CHAN_VOICE | CHAN_UI, "menu/cursor", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/cursor", snd_menuvolume, ATTN_NONE);
} while (currentMenu->menuitems[itemOn].status == -1);
break;
@ -3347,7 +3348,7 @@ void M_ButtonHandler(EMenuKey key, bool repeat)
if (itemOn == 0)
itemOn = currentMenu->numitems - 1;
else itemOn--;
S_Sound (CHAN_VOICE | CHAN_UI, "menu/cursor", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/cursor", snd_menuvolume, ATTN_NONE);
} while (currentMenu->menuitems[itemOn].status == -1);
break;
@ -3355,7 +3356,7 @@ void M_ButtonHandler(EMenuKey key, bool repeat)
if (currentMenu->menuitems[itemOn].routine &&
currentMenu->menuitems[itemOn].status == 2)
{
S_Sound (CHAN_VOICE | CHAN_UI, "menu/change", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/change", snd_menuvolume, ATTN_NONE);
currentMenu->menuitems[itemOn].routine(0);
}
break;
@ -3364,7 +3365,7 @@ void M_ButtonHandler(EMenuKey key, bool repeat)
if (currentMenu->menuitems[itemOn].routine &&
currentMenu->menuitems[itemOn].status == 2)
{
S_Sound (CHAN_VOICE | CHAN_UI, "menu/change", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/change", snd_menuvolume, ATTN_NONE);
currentMenu->menuitems[itemOn].routine(1);
}
break;
@ -3377,12 +3378,12 @@ void M_ButtonHandler(EMenuKey key, bool repeat)
if (currentMenu->menuitems[itemOn].status == 2)
{
currentMenu->menuitems[itemOn].routine(1); // right arrow
S_Sound (CHAN_VOICE | CHAN_UI, "menu/change", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/change", snd_menuvolume, ATTN_NONE);
}
else
{
currentMenu->menuitems[itemOn].routine(itemOn);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/choose", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/choose", snd_menuvolume, ATTN_NONE);
}
}
break;
@ -3602,7 +3603,7 @@ void M_StartControlPanel (bool makeSound, bool wantTop)
if (makeSound)
{
S_Sound (CHAN_VOICE | CHAN_UI, "menu/activate", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/activate", snd_menuvolume, ATTN_NONE);
}
}
@ -3946,12 +3947,12 @@ void M_PopMenuStack (void)
}
drawSkull = MenuStack[MenuStackDepth].drawSkull;
++MenuStackDepth;
S_Sound (CHAN_VOICE | CHAN_UI, "menu/backup", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/backup", snd_menuvolume, ATTN_NONE);
}
else
{
M_ClearMenus ();
S_Sound (CHAN_VOICE | CHAN_UI, "menu/clear", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, "menu/clear", snd_menuvolume, ATTN_NONE);
}
}