Commit graph

5 commits

Author SHA1 Message Date
Christoph Oelckers
02832297ff - moved most of the OpenGL backend to 'common'.
A few things are yet to do, because they still need some changes.
2020-04-26 14:44:19 +02:00
Christoph Oelckers
1ad2f30e0d - moved sprite CVARs out of the global CVAR storage file.
They are local to hw_sprites.cpp now, as they aren't used anywhere else.
2020-04-26 10:47:57 +02:00
Christoph Oelckers
0cb2a1b8e9 - moved gl_load to common. 2020-04-11 20:20:59 +02:00
Christoph Oelckers
38fec546a7 - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
Christoph Oelckers
89d607c9a6 - moved all rendering code into a common subdirectory.
No changes to the files themselves was made.
2019-01-31 19:58:17 +01:00
Renamed from src/gl/renderer/gl_postprocessstate.h (Browse further)