Christoph Oelckers
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1dc47f91c2
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- file system error management refactoring.
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2023-08-22 21:49:54 +02:00 |
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Christoph Oelckers
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7fee89d1f5
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- uncouple the file system from the engine's Printf function.
This is needed to use it in non GZDoom based projects.
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2023-08-17 21:36:22 +02:00 |
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Christoph Oelckers
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e60e6967c0
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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Christoph Oelckers
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77d74a11d1
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
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Christoph Oelckers
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eb69bbcae0
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- replaced MIN/MAX in common code.
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2021-10-30 10:46:17 +02:00 |
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alexey.lysiuk
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3f9b9314a0
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- added #include to fix compilation with MSVC 16.6.0
https://forum.zdoom.org/viewtopic.php?t=68641
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2020-05-21 10:06:50 +03:00 |
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Christoph Oelckers
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fb1a7679ec
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
Again the objective is easier sharing with Raze.
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2020-04-11 14:00:13 +02:00 |
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