Christoph Oelckers
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da30b6f6f0
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- fixed some GCC warnings
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2022-06-01 08:37:00 +02:00 |
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Christoph Oelckers
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077aa6b0ae
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- cleaned out some duplicates in Posix platform code
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2022-06-01 08:37:00 +02:00 |
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Christoph Oelckers
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59cddf1601
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- hooked up graphical start screens with the in-game renderer.
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2022-06-01 08:37:00 +02:00 |
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Christoph Oelckers
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d6886ed44f
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- route the StartScreen#::Net... functions through a global interface.
These will require different treatment later, so best only have one place where each method is called.
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2022-06-01 08:37:00 +02:00 |
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Christoph Oelckers
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79c9b979d2
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- backend update from Raze.
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2022-01-11 17:19:16 +01:00 |
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Christoph Oelckers
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e60e6967c0
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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Christoph Oelckers
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1c517d19fa
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- Backend update from Raze.
This is mainly code cleanup from setting the compiler to a stricter warning level.
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2022-01-02 11:39:17 +01:00 |
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Christoph Oelckers
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77d74a11d1
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
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Christoph Oelckers
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ff62d7a8a3
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- made sysCallbacks a value variable instead of a pointer to simplify the checks for it.
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2020-10-03 16:47:47 +02:00 |
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Christoph Oelckers
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1d863d6cab
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- made player indexing consistent in i_net.cpp.
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2020-09-27 16:19:34 +02:00 |
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Christoph Oelckers
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348f9ae68c
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- moved i_net into 'common' to bring it in line with Raze.
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2020-09-27 12:30:54 +02:00 |
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