Commit graph

2,225 commits

Author SHA1 Message Date
nashmuhandes
799011d327 Merge branch '4.14.1' of https://github.com/ZDoom/gzdoom 2025-03-13 03:00:11 +08:00
RaveYard
04195e8331 Minor refactor of lightprobe related code 2025-02-22 10:15:15 +01:00
RaveYard
2dd7ad8eb2 WIP multiple probes support 2025-02-22 10:15:15 +01:00
marrub
dcbd66a528
add default cvar getters 2025-02-21 07:18:03 -05:00
Boondorl
5a5bed5c31
Added FindClass
Allows for classes to be looked up during run time without having to use string casting.
2025-02-21 07:17:49 -05:00
Boondorl
fdd2a90545 Fixed ammo and backpack with local items on
Now avoids duplicate calling CreateCopy
2025-02-14 13:43:58 -05:00
Boondorl
a7d4d409a0 Added PlayerRespawning event
Allows denying player respawns for better control on special game modes e.g. Last Man Standing.
2025-02-14 03:49:56 -05:00
Boondorl
567a180d2b Added is3DFloor parameter to SpecialBounceHit
Allows for better plane bounce handling e.g. flipping the normal.
2025-02-11 20:49:39 -03:00
Ricardo Luís Vaz Silva
bfd9b6f720 add static function to convert ints to names 2025-02-08 16:49:00 -03:00
Ricardo Luís Vaz Silva
f2ecdc5d96 fix id24 weapons transparency 2025-02-08 15:05:16 -03:00
Ricardo Luís Vaz Silva
fa2f03f60b replace incomplete flags from DECOHACK with projectile combo 2025-02-08 15:05:16 -03:00
Ricardo Luís Vaz Silva
5bc5df8429 fix ammo give/autoaim for incinerator/calamity blade 2025-02-08 14:55:29 -03:00
Ricardo Luís Vaz Silva
33bae944f7 allow optionally skipping initial wipe in in-game intermissions 2025-02-07 20:17:54 -03:00
nashmuhandes
74a04474e1 Smoothly interpolate the player pitch-centering action 2025-02-07 04:57:56 -05:00
Boondorl
59ac494c19 Make CopyBloodColor readonly
Allows getting blood colors from default Actors.
2025-01-31 05:49:34 -05:00
Ricardo Luís Vaz Silva
987a07bcdf add fuel/calamity blade/incinerator from id24 2025-01-30 13:34:25 -03:00
Ricardo Luís Vaz Silva
e543e26bdc expand deprecation allowance for gzdoom.pk3 2025-01-30 13:34:25 -03:00
Boondorl
864fe1f66f Added translation argument for A_SprayDecal 2025-01-30 13:32:18 -03:00
nashmuhandes
aae8c12cdf Add a particle flag to allow user shaders on the sprites 2025-01-29 17:00:12 -03:00
nashmuhandes
a1e229a583 Remove coronas from the blockmap 2025-01-26 22:46:14 +08:00
Boondorl
3db1ee9a1e Improvements for VisualThinkers
Added BeginPlay virtual that's called after construction. Added getter for render style in ZScript.
2025-01-24 22:53:19 -05:00
nashmuhandes
27b6cb2f72 Allow passing sound volume to PlayBounceSound in ZScript 2025-01-23 13:54:26 -03:00
nashmuhandes
9e3db4f147 Added HasConversation 2025-01-22 13:18:45 -03:00
nashmuhandes
92dbdd3f39 Exported conversation behaviors 2025-01-22 13:18:45 -03:00
Boondorl
a1460e88af Added S_StartSoundAt
Allows for positional sounds that aren't attached to any Actor.
2025-01-18 06:47:00 -05:00
nashmuhandes
f5bf1d0497 Exported thing activation function 2025-01-14 02:21:50 -05:00
Boondorl
c87dc5ccad Updated VisualThinker render linkage
Now uses its own self-managed linked list with its level tracking the head pointer. Allows for VisualThinkers to be moved to any desired stat instead of being stuck in STAT_VISUALTHINKER.
2025-01-13 19:26:05 -05:00
Ricardo Luís Vaz Silva
e12d51c5a2 add default values, vec4 uniforms, and cvar uniforms to post-process uniforms 2025-01-06 19:21:21 -05:00
Ricardo Luís Vaz Silva
5938204fa9 add default values, vec4 uniforms, and cvar uniforms to post-process uniforms 2025-01-07 00:42:50 +01:00
Ricardo Luís Vaz Silva
9073fb8501 add shadowMinQuality property and gl_light_shadow_max_quality CVar 2025-01-03 07:30:54 +01:00
nashmuhandes
aebabd2307 Fix coop key share failing if the item was spawned in-game (for example, via the console) 2024-12-30 21:25:37 -05:00
nashmuhandes
c2808809b7 Add customizable sunlight intensity (both to ZDRayInfo and ZScript) 2024-12-21 17:48:17 +01:00
Rachael Alexanderson
b85b7c18da
Merge branch '4.14' of c:/projects/gzdoom into gzd4-14-merge 2024-12-18 10:23:00 -05:00
Rachael Alexanderson
c2bce2760b
Merge commit 'e73969d' into gzd4-12-merge 2024-12-18 10:20:53 -05:00
nashmuhandes
be36118017 Exclude fullbright stuff from tracelighting 2024-12-17 10:07:44 +08:00
Cacodemon345
2ad191b374
Add WorldRailgunFired 2024-12-10 01:27:56 -05:00
Cacodemon345
fe2a95c6ff
Add WorldRailgunPreFired for railgun attacks
Add AttackLineFlags for WorldHitscanPreFired

Indentation fixes in event.zs
2024-12-10 01:27:56 -05:00
Boondorl
488d4f0c71
Fixed bouncing on 3D floors (#2835) 2024-12-10 01:27:55 -05:00
Cacodemon345
26cff374de Add WorldRailgunFired 2024-11-26 18:48:17 -05:00
Cacodemon345
db6294c48a Add WorldRailgunPreFired for railgun attacks
Add AttackLineFlags for WorldHitscanPreFired

Indentation fixes in event.zs
2024-11-26 18:48:17 -05:00
Boondorl
5240c52b07
Fixed bouncing on 3D floors (#2835) 2024-11-26 03:43:09 -05:00
nashmuhandes
e73969d5a5 Merge commit '878c5f0857' into gzd-master-experimental 2024-11-24 07:59:06 +08:00
jekyllgrim
99c058d168
Added WorldHitscanFired and WorldHitscanPreFired (#2432)
* Added WorldHitscan events

* DVector3 → const DVector3&
2024-11-20 10:26:00 -05:00
nashmuhandes
2e09abc4e8 Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental 2024-11-16 13:16:21 +08:00
Boondorl
ab9b6320cb Allow easier piece weapon replacing
Checks for replacements on weapons instead of using the given weapon class as is (also verifies said replacement is a weapon).
2024-11-15 23:58:39 -03:00
Boondorl
268dad18f7 Discs no longer blast players with collision disabled 2024-11-15 23:58:28 -03:00
Boondorl
597b06ae52 Added CRandom functions
Unique RNG namespace for client-side effects and HUDs. Identifiers for these cannot clash with identifiers that affect the playsim making them completely safe to use in HUD elements. They also won't be saved.
2024-11-15 23:56:23 -03:00
nashmuhandes
1770bbc0d0 Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental 2024-11-15 00:42:38 +08:00
Rachael Alexanderson
ccd38afbcb
- revert adding in the sprite/frame support for visual thinkers 2024-11-13 16:16:36 -05:00
Rachael Alexanderson
ad40299da4 - add sprite/frame support for VisualThinkers 2024-11-13 14:39:40 -05:00