Christoph Oelckers
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2b0731a5a7
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implemented DSDA's sector scrolling properties.
The major new additions are flags to specify which kind of actor is supposed to be scrolled and carrying ceiling scrollers.
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2023-10-29 13:51:44 +01:00 |
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Christoph Oelckers
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3d2578820b
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- block direct comparisons of TAngle with floats
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2022-08-26 18:01:52 +02:00 |
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Christoph Oelckers
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7b292cca57
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- split the serializer in two to keep the Doom specific parts out of the main file.
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2020-04-11 20:20:53 +02:00 |
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Christoph Oelckers
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f74efcf721
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- split the TObjPtr serializers into a separate file to avoid polluting everything that needs to use the serializer.
To use these it is necessary to include dobject.h and all its dependencies, so this should not be done unless necessary.
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2020-04-11 20:20:53 +02:00 |
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Christoph Oelckers
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2a16fb9d28
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- moved most remaining playsim code into its proper folder.
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2019-07-14 13:59:16 +02:00 |
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